

A new color/spectrum ramp and shader within 3ds Max syncs point cloud data with how it is displayed in ReCap. Viewport Improvements : Render at various resolutions in the active shade viewport to speed up rendering previews when working with high-resolution monitors, or enable bloom in the viewport and adjust quality and radius, strength, tint, threshold and other settings.

View feedback about the remaining number of shaders compiling for viewport display in the status bar. Enhanced Materials and Shaders:Speed creation of PBR or physical materials by loading a range of texture files with new PBR Import.These updates target those working in design visualization and media and entertainment. Tool enhancements include viewport improvements, new remeshing algorithms, enhanced materials and shaders, faster GPU rendering with Arnold 6.1 and upgraded security features. The plugin costs 30.Autodesk has launched 3ds Max 2021.3, a feature-loaded update developed to improve modeling efficiency and creative output for artist workflows. Live project (to project using editable poly or mesh). Slide the new Edge loop along the closest edge. Auto-detection of the closest edge ring. Delete a selection or Paint delete (Face, Edge or Vertex).įreeze tools (protect faces from changes) Auto find the closest sub element (Face, Edge or Vertex). Change the Cap subdivs with all possible cases. Rotate the Cap mesh to find the perfect orientation. Change Surface width and height subdivs.Ĭreate new face from nothing, edge, vertex or corner.Īuto snap/weld to the closest vertex or edge. Change bezier Knots count while keeping the curves.

Change bezier Knots count while keeping the curve. Some features are inspired from what you can see in other software like Blender or TopoGun.Īll these tools work with a continuous projection on the reference mesh.

It brings a more procedural, parametric and efficient approach to retopology in 3dsmax. Developed by Kinématic LAB, TopoLogiK is a new Retopology tool for 3dsmax.
